OmniTouch: Wearable Multitouch Interaction Everywhere
OmniTouch is a wearable depth-sensing and projection system that enables interactive multitouch applications on everyday surfaces. Beyond the shoulder-worn system, there is no instrumentation of the user or environment. Foremost, the system allows the wearer…
Augmented Projector
Handheld projector systems have the potential to enable users to dynamically augment environments with digital graphics. With Augmented Projector we explore new parts of the design space for interacting using handheld projection in indoor spaces,…
Augmented Projectors
In this project we investigate novel handheld projector systems for indoor spaces. These projection-based devices are “aware” of their environment in ways not demonstrated previously. They offer both spatial awareness, where the system infers location…
Surface Physics
Surface Physics explores new ways of supporting multi-touch and whole hand interaction on digital surfaces. Our aim is to bring the digital to ‘life’, allowing interactions with digital objects to simulate the physics of the…
Zero-Effort Payments (ZEP)
The goal of Zero-Effort Payments (ZEP) is to rethink mobile payments. We are enabling a scenario in which mobile users can pay with “zero-effort”: without interacting with their smartphone or opening their wallet. Upon approaching…