Video
I am a Giant: Walking in Large Virtual Environments at High Speed Gains
Advances in tracking technology and wireless headsets enable walking as a means of locomotion in Virtual Reality. When exploring virtual environments larger than room-scale, it is often desirable to increase users’ perceived walking speed, for…
Video
VRoamer
Generating On The Fly VR Experiences While Walking Inside Large, Unknown Real-World Building Environments VRoamer is a novel proof of concept system that enables a user to play a virtual reality game, by walking freely…
Video
Learning in Data Scarce Visual and Multimodal Applications Using Vectorized and Composable Representations
The vision and learning group at CVT (Center for Vision Technologies) at SRI has developed a framework and a suite of algorithms for machine learning in data scarce conditions. We present our results on zero…
Publication